# Anthropic may generate media by treating each modality as code

Markdown copy of https://realalpha.app/s/anthropic-may-generate-media-by-treating-each-modality-as/ on Real Alpha, the best minutes from long interviews with the people building AI. Cite and link the page, not this copy.

- Speaker: [Alexander Wissner-Gross](https://realalpha.app/people/alexander-wissner-gross/) (Host) · Founder, Reified · Has backed and advised 40+ tech companies, directly and through 021T Capital and Reified; writes The Innermost Loop.
- Host: [Peter Diamandis](https://realalpha.app/people/peter-diamandis/) · Founder, XPRIZE · Co-founded Singularity University and founded Zero-G; co-wrote the books Abundance and Bold.
- Host: [Dave Blundin](https://realalpha.app/people/dave-blundin/) · Founder & GP, Link Ventures · Has co-founded 23 companies; founding CEO of Vestmark and chairman of insurance marketplace EverQuote.
- Show: Moonshots
- Episode: [Jensen’s Spy Probe, Anthropic’s Debut Week, and Elon’s 30M Robot Workforce | #310](https://realalpha.app/v/ILQwMvCA2_o/), Nov 11, 2026
- Moment: 36:14 to 39:32 of the episode (3 min), playing on https://realalpha.app/s/anthropic-may-generate-media-by-treating-each-modality-as/; the episode from there: https://realalpha.app/v/ILQwMvCA2_o/?t=2174

## Quote

> “it's almost like quietly omnimodal, seeing every modality **through the lens of code**”
> — [Alexander Wissner-Gross](https://realalpha.app/people/alexander-wissner-gross/) at [38:33](https://realalpha.app/v/ILQwMvCA2_o/?t=2313) · Moonshots

## Takeaways

1. Claude can generate games and soundtracks through code.
2. Alex contrasts this approach with native image generation.
3. He predicts photorealistic games generated in real time soon.

## About this segment

Alexander Wissner-Gross argues Claude’s strength across games, music and film comes from generating them procedurally in code. He predicts real-time photorealistic games could follow within a few quarters.

From “Jensen’s Spy Probe, Anthropic’s Debut Week, and Elon’s 30M Robot Workforce | #310”, Nov 11, 2026. [Watch the full episode](https://realalpha.app/v/ILQwMvCA2_o/)

## Transcript

Transcribed by machine (Whisper) from the episode’s audio, so a word may be off here and there.

[36:20](https://realalpha.app/v/ILQwMvCA2_o/?t=2180) Well, I think the technology is there now that you can see, you'll see even more impressive things come out where it generates the entire thing just from code, you know, all the textures, everything. But putting that together into compelling gaming experience like the new Zelda or next week is GTA 6. That's consistent and isn't different from everyone. Still, I think is going to be there for a while, but definitely the cost of building what you could imagine is about to collapse completely.

[36:45](https://realalpha.app/v/ILQwMvCA2_o/?t=2205) And so that should hopefully free up more creativity. So, Alex, what do you think, Ahmad, this will be the last GTA? I mean, there has to be some historic irony that we're getting GTA 6 before this part of the singularity is over. You think we're going to get like Half-Life 7? Is there going to be a Half-Life singularity? No, they'll never ship Half-Life 3. Come on, what are you talking about? Yeah, I think Half-Life 3 is the ultimate benchmark.

[37:10](https://realalpha.app/v/ILQwMvCA2_o/?t=2230) If Valve can be persuaded to use AI to ship Half-Life 3, then we're in good shape. Alex, give us, what's your prompt on this game we're about to show? One sentence. It was literally create a rich, visually stunning, interactive cyberpunk FPS with a great soundtrack. All right. One sentence. Let's watch a few seconds of it. that is visually rich no question about it yeah i actually think the most impressive part of that wasn't even the visuals it was the the soundtrack like people were when i posted this on social media, some people were in apparent disbelief. They were asking, like, had I uploaded the soundtrack along with it? And no, it generated the MIDI soundtrack. I think Anthropic, I don't pretend to know every aspect of their strategy, but their strategy seems to be procedurally generate everything. You still, after all these months, you can't get Claude to generate a raster

[38:21](https://realalpha.app/v/ILQwMvCA2_o/?t=2301) basis image like you can with chat GPT image. But if you ask it to write code to generate a symphony or a video game soundtrack or a procedurally generated movie, it will do a spectacular job. So Anthropics bet seems to be, yes, it's multimodal, but it's almost like quietly omnimodal, seeing every modality through the lens of code, not in its native basis the way OpenAI is trying to. I can have a prediction on this. In the next couple of quarters, you'll be able to generate photorealistic games real time through code. It's like the holodeck coming into existence. It's time. It's time. I agree with that. But critically, it's code. It's all procedurally generated. Anthropics. And I think it may be that generalizes even further. It goes, I think, beyond just generating photorealistic games with code. It's literally seeing the entire

[39:16](https://realalpha.app/v/ILQwMvCA2_o/?t=2356) world, every modality through the lens of CodeGen. That's like their one hammer and everything's a nail. Exactly. That's the critical point. Yeah, Salim. Here's the prompt I would use. Say to this
